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Domain 02 . Development

C & C++

70
Hours of teaching
Beginner to Advanced
Level
8
Modules
Classroom . Online . Hybrid
Mode
Course overview

A systems programming course covering C fundamentals and modern C++. C comes first for memory and pointer discipline, then C++ builds up through classes, RAII, templates, the STL and move semantics, with modern practice (smart pointers, algorithms, CMake) rather than legacy habits.

Learners implement data structures in C and a small application in modern C++.

Who it is for
  • Engineering students
  • Embedded and systems developers
  • Competitive programmers
  • Developers needing performance control
Prerequisites
None, though prior programming exposure helps.
How it runs
Learn → Practise → Build → Experience → Demonstrate, ending in a capstone. Delivered by practitioners from the engineering bench, in Madurai, Coimbatore and online.
Final project
Modern C++ Application

Programme sheet

The programme sheet carries the full module breakdown, labs, project work and certification path. Leave your details and the download starts; fees, dates and formats for the next intake come from the education team.

Enquire or apply →

Learning outcomes

01
Manage memory manually without leaks.
02
Work confidently with pointers and arrays.
03
Implement core data structures from scratch.
04
Design classes with correct construction and destruction.
05
Use templates and the STL effectively.
06
Apply RAII, references and move semantics.
07
Build multi-file projects with CMake and debug them.

Module structure

8 modules
Module 01

C fundamentals

Types and operators . Functions . Strings . Preprocessor . Control flow . Arrays . Input and output
Lab
C Exercises
Module 02

Pointers and Memory

Pointer arithmetic . Stack vs heap . Function pointers . malloc and free . Structs and unions . Common bugs
Lab
Dynamic Structures
Module 03

Data Structures Inc

Linked lists . Stacks and queues . Trees . Hash tables . Sorting and searching . Complexity
Lab
Structure Library
Module 04

C++ Basics

References . Namespaces . Overloading . Default arguments . Strings and streams . auto and range-for
Module 05

Classes and RAII

Constructors and destructors . Operator overloading . Smart pointers . Copy semantics . const correctness . Rule of five
Module 06

Templates and STL

Function and class templates . Containers . Iterators . Algorithms . Lambdas . std::optional and variant
Lab
Generic Utilities
Module 07

Modern C++

Move semantics . Perfect forwarding . constexpr . Concurrency with std::thread . Chrono . Error handling strategies
Module 08

Tooling

Compilation and linking . CMake . Debugging with gdb . Sanitizers . Static analysis . Unit tests with Catch2

Assessment & certification

Module assignments and labs
25%
Internal assessments
15%
Mini projects
20%
Final project and review
40%

Learners who complete all modules, submit the final project and clear the review receive a course completion certificate from Kaizen Infinities Private Limited. Project work is documented for the learner's portfolio, and interview preparation is included in the closing sessions.

Career outcomes . Roles this programme prepares for
C/C++ DeveloperEmbedded Software EngineerSystems ProgrammerGame ProgrammerFirmware Engineer
Enquire or apply →Institutions can commission a cohort

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