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Beginner to Advanced
Level
Classroom . Online . Hybrid
Mode
Course overview
A systems programming course covering C fundamentals and modern C++. C comes first for memory and pointer discipline, then C++ builds up through classes, RAII, templates, the STL and move semantics, with modern practice (smart pointers, algorithms, CMake) rather than legacy habits.
Learners implement data structures in C and a small application in modern C++.
Who it is for
- Engineering students
- Embedded and systems developers
- Competitive programmers
- Developers needing performance control
Prerequisites
None, though prior programming exposure helps.
How it runs
Learn → Practise → Build → Experience → Demonstrate, ending in a capstone. Delivered by practitioners from the engineering bench, in Madurai, Coimbatore and online.
Final project
Modern C++ Application
Programme sheet
The printed sheet carries the full module breakdown, labs, project work and certification path. Fees, dates and formats for the next intake are confirmed by the education team on enquiry.
Learning outcomes
01
Manage memory manually without leaks.
02
Work confidently with pointers and arrays.
03
Implement core data structures from scratch.
04
Design classes with correct construction and destruction.
05
Use templates and the STL effectively.
06
Apply RAII, references and move semantics.
07
Build multi-file projects with CMake and debug them.
Module structure
8 modulesTypes and operators . Functions . Strings . Preprocessor . Arrays . Input and output
Lab
C Exercises . Control Flow
Module 02
Pointers and Memory
Pointer arithmetic . Stack vs heap . Function pointers . malloc and free . Structs and unions
Lab
Dynamic Structures . Common Bugs
Module 03
Data Structures Inc
Linked lists . Stacks and queues . Trees . Hash tables . Sorting and searching
References . Namespaces . Overloading . Default arguments . Strings and streams . auto and range-for
Module 05
Classes and RAII
Operator overloading . Smart pointers . const correctness . Rule of five
Module 06
Templates and STL
Function and class templates . Iterators . Algorithms . Lambdas . std::optional and variant
Move semantics . Perfect forwarding . constexpr . Error handling strategies
Debugging with gdb . Sanitizers . Static analysis . Unit tests with Catch2
Assessment & certification
Module assignments and labs
25%
Final project and review
40%
Learners who complete all modules, submit the final project and clear the review receive a course completion certificate from Kaizen Infinities Private Limited. Project work is documented for the learner's portfolio, and interview preparation is included in the closing sessions.
Career outcomes . Roles this programme prepares for
C/C++ DeveloperEmbedded Software EngineerSystems ProgrammerGame ProgrammerFirmware Engineer