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Domain 06 . Design

Figma

35
Hours of teaching
Beginner to Advanced
Level
8
Modules
Classroom . Online . Hybrid
Mode
Course overview

A Figma course covering layout mechanics, component architecture, prototyping and team libraries. The course focuses on the mechanics that make files maintainable: auto layout and constraints, component properties and variants, variables and modes, and shared libraries with version control.

Learners rebuild a multi-screen product file with a documented component library.

Who it is for
  • Designers of any level
  • Developers reading design files
  • Marketing teams producing assets
  • Founders prototyping products
Prerequisites
Basic computer skills. A free Figma account.
How it runs
Learn → Practise → Build → Experience → Demonstrate, ending in a capstone. Delivered by practitioners from the engineering bench, in Madurai, Coimbatore and online.
Final project
Multi-Screen File with Library

Programme sheet

The printed sheet carries the full module breakdown, labs, project work and certification path. Fees, dates and formats for the next intake are confirmed by the education team on enquiry.

Learning outcomes

01
Structure files, pages and layers for teamwork.
02
Create components with properties and variants.
03
Prototype flows with interactive components.
04
Prepare files for developer inspection and export.
05
Build responsive layouts with auto layout and constraints.
06
Manage styles, variables and modes for theming.
07
Publish and consume team libraries.

Module structure

8 modules
Module 01

Figma Basics

Interface . Frames vs groups . Shapes and vectors . Text . Alignment . Pages and file structure
Lab
First Screen
Module 02

Auto Layout and Constraints

Direction and spacing . Padding . Alignment . Resizing rules . Absolute position . Nested auto layout
Lab
Responsive Card
Module 03

Styles and Variables

Effect and grid styles . Variables . Modes for theming . Naming conventions
Module 04

Components

Instances and overrides . Variants . Nested components . Slot patterns
Lab
Button and Input Set
Module 05

Layout Systems

Grids . Spacing scale . Breakpoints . Layout templates . Icon systems . Illustration placement
Module 06

Prototyping

Flows and starting points . Interactions and triggers . Smart animate . Interactive components . Overlays
Lab
Clickable Prototype
Module 07

Collaboration

Branching . Version history . Team libraries . Publishing and updates . File permissions
Module 08

Handoff and Plugins

Dev Mode inspection . Annotations . Export settings . Useful plugins . Design tokens export

Assessment & certification

Module assignments and labs
25%
Internal assessments
15%
Mini projects
20%
Final project and review
40%

Learners who complete all modules, submit the final project and clear the review receive a course completion certificate from Kaizen Infinities Private Limited. Project work is documented for the learner's portfolio, and interview preparation is included in the closing sessions.

Career outcomes . Roles this programme prepares for
UI DesignerProduct DesignerDesign Systems DesignerWeb DesignerDesign Technologist
Enquire or apply →Programme sheet (PDF)Institutions can commission a cohort

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